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Intitial Release:
 
  • Over 2,500 Modular Prefabs

 

  • Polys ranging from 1,000- 4,000 verts/ tris for some models and corridors, and 100- 750 verts/ tris for other low poly assets.

 

  • Main Builds feature 1 Texture Sharing, between 6 different alterations: Regular (and with caution lines), Lab (and with caution lines), Industrial, and Industrial Metal.

 

  • Most models are detailed highly, to really fill your scenes with a natural feel to the appropriate geometry for a wall, etc.

 

  • The amount of endless modular scenes that you can create is overwhelming, which is why I will included a detailed "README" file with this package.

 

  • With this initial release, you will receive the following:

  1. Walls, Windows, Doors, Crates and Barrels, Platforms, Railings, Stairs, Corridors (Detailed, and low poly), Corridor connectors and doors, Lab equipment (Tables, flasks, containers, etc.), pipes, floors, ceilings, lights, ceiling lights, wires, lockers, shelves, and a whole lot more...

 

The support of this package is almost endless for the amount of different type of sci-fi scenes that you can create! The main features supported in this package are:

 

  • Facilities

  • Industrial

  • Space stations

  • Labs

 

And easily great for:

 

  • Top-Down

  • First Person

  • Third Person

  • RPG

  • FPS Shooter

 

I've included about a dozen different Glass Materials you use, different colors, some bumped, some with panes.. Having corridors or rooms with glass walls or windows, or even floors is a bonus, allowing you to view the outside world much easier, as it may be that you are on an alien planet, or drifting through space in your station.. The transparent looks vary between the glass mats.

 

This is everything that you will need to trully fill any small or large scenes, as you need it!

With enough of a provided amount of small objects and fillers, furnishing, etc..

 

Initial release will be placed at a starting price of $50, with constant updates planned.

 

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Update 1.25:

More furnishing and small objects to be placed in. Giving a better feel for filling your scenes, with a wide variety of resources.

 

Update 1.5:

Will start to add Particle Effects:

Smoke, fire, laser gates, portals, etc..

Pipes broken, emitting smoke from their seems... Wires loosly hanging, emitting sparks, etc..

 

 

 

 

 

 

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